Archive
[youtube id=”h8Cj8k1j418″ width=”600″ height=”350″] Epic considers Autodesk tools so essential to their game developement process that they go beyond just using tools like 3ds Max and Maya in production They also incorporate Autodesk technology like FBX and Scaleform into their
Escape Studios launches CG Whiz 2011
[youtube id=”saxNDVrw6Rg” width=”600″ height=”350″] In a search for future stars of the CG industry, Escape Studios has launched CG Whiz 2011. The competition is open to anyone interested in computer graphics, offering over Β£20,000 worth of prizes and a unique
Diablo 3 Making of Black Soulstone Cinematics
[youtube id=”M-skQwvbuYU” width=”600″ height=”350″] An hour long making of presentation from the Blizzard cinematics department on their latest FMV masterpiece
Diablo III Black Soulstone Cinematic
[youtube id=”nlhWqmVeDno” width=”600″ height=”350″] Stunning new trailer for Diablo 3
Ultimate Marvel vs. Capcom 3
[youtube id=”mdJIXqneQ90″ width=”600″ height=”350″] Another great trailer for marvel vs Capcom.
Mike Andrew Nash – Online Tuts
Legendary modeller Mike Nash had been hard a work on his latest model detailing every step with an in-depth video tutorial, a must see for Zbrush users π http://www.mikeanashtuts.blogspot.com/
Throwable panoramic Ball Camera
[youtube id=”Th5zlUe6gOE” width=”600″ height=”350″] Jonas Pfeil University of Berlin Graduate has just come up with this novel solution to panoramic photography using a soft throwable ball packed with 36 2 mega pixel phone cameras. http://jonaspfeil.de/ballcamera Source :: Gizmag
Stopover
[vimeo id=”29011071″ width=”600″ height=”350″] A nicely stylised animation from by Neil Stubbings. lemob.ch/βstopover/β
Rendering a Veyron in Zbrush
The guys at pixologic have uploaded a quick tutorial on rendering a Veyron with BPR making use of the new LightCap filters in Z4R2 Link to post on Zbrush Central