The guys at the Norwegian University of science and technology have attached a stereo GoPro rig to a quadcopter which is in turn controlled by the head position of the Oculus Rift. Essentially the same as detaching your head and

There is some really interesting things going on here, it looks as though the Illum is calculating in real time some kind of basic point cloud that can be used to compose the depth of the photograph. I wonder if

A great interview with the master himself, Rafael Grassetti! Rafael’s website

Legacy effects once again wow everyone with their ability to bring a virtual design into the real world, using a combination of traditional sculpting, 3D printing and design flair they manage to produce that’s both practical on set yet looks

Thomas Kadlec has used Unreal Engine 4 to create a virtual Enterprise bridge environment for the Oculus Rift. I really hope he releases this publicly.. Source :: The Verge

CGHUB is no more

CG hub has officially closed down due to personal decision.. See the official press release by the team below. Its a sad day for the team and more importantly the 1000’s of artists using the website as their portfolio page.

We wouldn’t go so far as to call this a 3d printer its basically just a free hand plastic extruder, but its still pretty cool and I’m sure in the hands of a good artist some interesting works will start

This is amazing! The guys at DBLG and Blue Zoo have joined forces produce this looping bear animation. By the looks of it they have printed out a full 48 frames of animation using a Maker bot then then captured

Land Rover have managed to create a transparent bonnet by combining a front mounted camera with a heads up displace projected onto the windscreen. This looks like it works from a fixed camera but I cant imagine it would work

ZBrush in 3D Printing

Check out some of the impact Zbrush is having in the pipelines of artists and designers across a broad spectrum of disciplines.