Tag "deformation"

Paul Debevec and his team at ICT have developed a way of synthesizing the effects of skin micro-structure deformation using a combination of traditional scanning techniques and a 10 micron scanner to capture and then simulate the effects of skin

[vimeo id=”27442163″ width=”600″ height=”350″] This reel highlights some of the amazing work created by Houdini artists over the last year. From feature films to commercials to student projects and video game cinematics. Head over the the Side Effects Software webpage

[vimeo id=”27100314″ width=”600″ height=”350″] A fantastic demonstration of the new anisculpt tools in Blender 2.58