Tag "Rendering"
Making Glass Cows
Assembly have released a quick stylised breakdown of how they created the glass cows for the Anchor commercial. Source :: Vimeo
Dan Roarty’s Realistic 3D Portraits
Dan Roarty shows off his impressive photo realistic character modelling, texturing and rendering skills. Dan’s website
A very nice breakdown of the CG work Weta did to bring Lake town to life. Weta Digital Website
NITRO NATION
Platige Image have just released their latest trailer for the mobile racing game “Nitro Nation” Director: Damian Nenow Executive Producer: Jarosław Sawko, Piotr Sikora, Marcin Kobylecki Producer: Piotr Prokop CG Supervisor: Stanisław Marek http://www.platige.com/
‘Smite’ Cinematic Teaser – Realtime UK
Realtime UK have just released the first teaser trailer for the forthcoming MOBA title by Hi-Rez Studios. Keep and eye out for the soon to be released full length trailer. Realtime UK Website
NASCAR The Game: Inside Line
Manchester based animation studio Mi teamed up with Eutechnyx and Activision to create the promotional video for the ”Drive for the Cover” campaign! Gareth Thatcher has been kind enough to give us a short breakdown of the production process All the
Keloid Trailer
[vimeo id=”33030265″ width=”600″ height=”350″] A very nicely animated short film from Big lazy Robot Check out the Keloid microsite Source CG Channel
Rendering a Veyron in Zbrush
The guys at pixologic have uploaded a quick tutorial on rendering a Veyron with BPR making use of the new LightCap filters in Z4R2 Link to post on Zbrush Central
Johnnie Walker: Keep Walking, Brazil.
[youtube id=”RTtcNP7lmUo” width=”600″ height=”350″] Director Peter Thwaites and The Mill NY create giant Ad for Johnnie Walker. Source: Stash
[vimeo id=”28962540″ width=”600″ height=”350″] A very clever method of inserting 3D objects into an existing photograph without any need for complex lighting rigs or HDR probes. http://kevinkarsch.com/publications/sa11.html Source :: Infinite Realities (Facebook)